September 27, 2026
A character is only the beginning. Once your hero steps out of the Hall of Transference, the Western Lands open up — and they need things to do. This week was about building the adventure layer: real quests with real stakes, companions you can recruit, and fixing a combat bug so fundamental it was silently […]
September 23, 2026
A Basic Fantasy RPG adventure, built with RPG Maker MZ Getting Started: Creating Your Character When you start a new game, you create your character before the adventure begins. The whole process happens on a series of illustrated cards and a parchment character sheet. Here is exactly what happens at each step. Step 1 — […]
September 21, 2026
We’ve had one of the biggest stretches of development yet on CoolRPG Volume I (formerly “Ironvale” — the project got its real name this week), and it’s worth telling the story of how far things came. The town went from two events to a living settlement Nine days ago, Morgansfort — the game’s home base, […]
September 18, 2026
We’ve been heads-down on Ironvale, our Basic Fantasy RPG-powered take on classic module-style adventuring, and tonight felt like a real milestone worth sharing. The database is done in a way that matters: not “we made some monsters,” but 238 of them, with real Basic Fantasy stat blocks, and 124 of those now have genuinely bespoke […]
September 6, 2026
Unearthing the Roots: Honoring the Old School Vanguard Tabletop roleplaying games carry a rich legacy that continues to inspire modern digital adaptations. We actively draw upon the foundational principles established during the early days of TSR to craft authentic, challenging experiences. Gamers today crave the raw, unfiltered danger that defined the Old School renaissance. Consequently, […]