Google Play Store Play Testers needed The Play store version of the game is now in closed beta testing for Google. If you are interested in joining the closed beta, PM me. The web version should be updated by the end of this weekend as well.
Category: Game Design
Gold in the Hills: Our First Real Quest
A character is only the beginning. Once your hero steps out of the Hall of Transference, the Western Lands open up — and they need things to do. This week was about building the adventure layer: real quests with real stakes, companions you can recruit, and fixing a combat bug so fundamental it was silently […]
“Morgansfort’s walls are going up” — playtester call
We’ve been heads-down on Ironvale, our Basic Fantasy RPG-powered take on classic module-style adventuring, and tonight felt like a real milestone worth sharing. The database is done in a way that matters: not “we made some monsters,” but 238 of them, with real Basic Fantasy stat blocks, and 124 of those now have genuinely bespoke […]
Forging Fantasy: Breathing Digital Life into Morgan’s Fort and the Basic Fantasy Realm
Unearthing the Roots: Honoring the Old School Vanguard Tabletop roleplaying games carry a rich legacy that continues to inspire modern digital adaptations. We actively draw upon the foundational principles established during the early days of TSR to craft authentic, challenging experiences. Gamers today crave the raw, unfiltered danger that defined the Old School renaissance. Consequently, […]