{"id":111,"date":"2026-09-23T21:25:15","date_gmt":"2026-09-23T21:25:15","guid":{"rendered":"https:\/\/coolrpg.us\/?p=111"},"modified":"2026-09-23T21:25:15","modified_gmt":"2026-09-23T21:25:15","slug":"coolrpg-volume-i-player-guide","status":"publish","type":"post","link":"https:\/\/coolrpg.us\/?p=111","title":{"rendered":"CoolRPG Volume I \u2014 Player Guide"},"content":{"rendered":"<p dir=\"auto\"><em>A Basic Fantasy RPG adventure, built with RPG Maker MZ<\/em><\/p>\n<hr \/>\n<h2 id=\"user-content-getting-started-creating-your-character\" dir=\"auto\">Getting Started: Creating Your Character<\/h2>\n<p dir=\"auto\">When you start a new game, you create your character before the adventure begins. The whole process happens on a series of illustrated cards and a parchment character sheet. Here is exactly what happens at each step.<\/p>\n<p dir=\"auto\"><a href=\"https:\/\/nexus.xinle.biz\/git\/jbarrett\/coolrpg-volume-1\/media\/branch\/main\/docs\/blog\/images\/cc-hall-of-transference.png\" target=\"_blank\" rel=\"nofollow noopener\"><img decoding=\"async\" src=\"https:\/\/nexus.xinle.biz\/git\/jbarrett\/coolrpg-volume-1\/media\/branch\/main\/docs\/blog\/images\/cc-hall-of-transference.png\" alt=\"The Hall of Transference \u2014 where every new character's story begins\" \/><\/a><\/p>\n<p dir=\"auto\"><a href=\"https:\/\/nexus.xinle.biz\/git\/jbarrett\/coolrpg-volume-1\/media\/branch\/main\/docs\/blog\/images\/cc-roll-card.png\" target=\"_blank\" rel=\"nofollow noopener\"><img decoding=\"async\" src=\"https:\/\/nexus.xinle.biz\/git\/jbarrett\/coolrpg-volume-1\/media\/branch\/main\/docs\/blog\/images\/cc-roll-card.png\" alt=\"Your six 3d6 ability scores, with estimated Hit Points in the red orb\" \/><\/a><\/p>\n<h3 id=\"user-content-step-1-ability-scores-the-roll-card\" dir=\"auto\">Step 1 \u2014 Ability Scores (the Roll Card)<\/h3>\n<p dir=\"auto\">The first thing you see is a single card showing your <strong>six ability scores<\/strong>, rolled as 3d6 each:<\/p>\n<ul dir=\"auto\">\n<li><strong>Strength (STR)<\/strong> \u2014 melee power, carrying capacity<\/li>\n<li><strong>Intelligence (INT)<\/strong> \u2014 Mage spellcasting (the Mage&#8217;s Prime Requisite)<\/li>\n<li><strong>Wisdom (WIS)<\/strong> \u2014 Cleric spellcasting (the Cleric&#8217;s Prime Requisite)<\/li>\n<li><strong>Dexterity (DEX)<\/strong> \u2014 agility, reflexes, the Rogue&#8217;s Prime Requisite<\/li>\n<li><strong>Constitution (CON)<\/strong> \u2014 toughness; affects your Hit Points<\/li>\n<li><strong>Charisma (CHA)<\/strong> \u2014 charm and leadership<\/li>\n<\/ul>\n<p dir=\"auto\">In the <strong>top-left red orb<\/strong> is your estimated <strong>Hit Points<\/strong> (a base value plus your Constitution modifier).<\/p>\n<p dir=\"auto\"><strong>Every class is always available.<\/strong> The four Prime Requisite stats (STR\/INT\/WIS\/DEX) are guaranteed to roll at least 9, so you will never be locked out of a class by a bad first roll.<\/p>\n<ul dir=\"auto\">\n<li><strong>REROLL (3)<\/strong> \u2014 don&#8217;t like your stats? You get <strong>3 rerolls<\/strong>. Each reroll replaces all six scores. The counter shows how many you have left.<\/li>\n<li><strong>APPROVE &amp; CONTINUE<\/strong> \u2014 happy with the rolls? Move on.<\/li>\n<\/ul>\n<h3 id=\"user-content-step-2-choose-your-sex\" dir=\"auto\">Step 2 \u2014 Choose Your Sex<\/h3>\n<p dir=\"auto\"><a href=\"https:\/\/nexus.xinle.biz\/git\/jbarrett\/coolrpg-volume-1\/media\/branch\/main\/docs\/blog\/images\/cc-select-gender.png\" target=\"_blank\" rel=\"nofollow noopener\"><img decoding=\"async\" src=\"https:\/\/nexus.xinle.biz\/git\/jbarrett\/coolrpg-volume-1\/media\/branch\/main\/docs\/blog\/images\/cc-select-gender.png\" alt=\"Choosing your sex \u2014 Male or Female, each with a stat boon\" \/><\/a><\/p>\n<p dir=\"auto\">Pick <strong>Male<\/strong> or <strong>Female<\/strong>. Each gives a small starting stat modifier:<\/p>\n<ul dir=\"auto\">\n<li><strong>Male:<\/strong> +2 Strength<\/li>\n<li><strong>Female:<\/strong> +2 Constitution, <span class=\"ambiguous-code-point\" data-tooltip-content=\"\u2212 [U+2212] can be confused with - [U+002D]\" aria-label=\"\u2212 [U+2212] can be confused with - [U+002D]\"><span class=\"char\">\u2212<\/span><\/span>1 Strength<\/li>\n<\/ul>\n<p dir=\"auto\">The card shows the modifier in green (a boon) or red (a bane) beside the portrait.<\/p>\n<h3 id=\"user-content-step-3-choose-your-race\" dir=\"auto\">Step 3 \u2014 Choose Your Race<\/h3>\n<p dir=\"auto\"><a href=\"https:\/\/nexus.xinle.biz\/git\/jbarrett\/coolrpg-volume-1\/media\/branch\/main\/docs\/blog\/images\/cc-select-race.png\" target=\"_blank\" rel=\"nofollow noopener\"><img decoding=\"async\" src=\"https:\/\/nexus.xinle.biz\/git\/jbarrett\/coolrpg-volume-1\/media\/branch\/main\/docs\/blog\/images\/cc-select-race.png\" alt=\"Choosing your race \u2014 boons (green) and banes (red) flank each portrait\" \/><\/a><\/p>\n<p dir=\"auto\">Pick <strong>Human, Elf, Dwarf, or Halfling<\/strong>. Each race adjusts your stats \u2014 shown as green boons on the left of the portrait and red banes on the right:<\/p>\n<table>\n<thead>\n<tr>\n<th>Race<\/th>\n<th>Stat modifiers<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td><strong>Human<\/strong><\/td>\n<td>None \u2014 flexible and straightforward<\/td>\n<\/tr>\n<tr>\n<td><strong>Elf<\/strong><\/td>\n<td>+1 INT, +1 WIS, +2 AGI, +1 CHA, +1 DEX, <span class=\"ambiguous-code-point\" data-tooltip-content=\"\u2212 [U+2212] can be confused with - [U+002D]\" aria-label=\"\u2212 [U+2212] can be confused with - [U+002D]\"><span class=\"char\">\u2212<\/span><\/span>2 CON<\/td>\n<\/tr>\n<tr>\n<td><strong>Dwarf<\/strong><\/td>\n<td>+2 STR, +2 CON, <span class=\"ambiguous-code-point\" data-tooltip-content=\"\u2212 [U+2212] can be confused with - [U+002D]\" aria-label=\"\u2212 [U+2212] can be confused with - [U+002D]\"><span class=\"char\">\u2212<\/span><\/span>2 CHA<\/td>\n<\/tr>\n<tr>\n<td><strong>Halfling<\/strong><\/td>\n<td><span class=\"ambiguous-code-point\" data-tooltip-content=\"\u2212 [U+2212] can be confused with - [U+002D]\" aria-label=\"\u2212 [U+2212] can be confused with - [U+002D]\"><span class=\"char\">\u2212<\/span><\/span>1 STR, +2 AGI, +3 CHA, +2 INT, +1 WIS, <span class=\"ambiguous-code-point\" data-tooltip-content=\"\u2212 [U+2212] can be confused with - [U+002D]\" aria-label=\"\u2212 [U+2212] can be confused with - [U+002D]\"><span class=\"char\">\u2212<\/span><\/span>3 CON<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<h3 id=\"user-content-step-4-choose-your-class-profession\" dir=\"auto\">Step 4 \u2014 Choose Your Class (Profession)<\/h3>\n<p dir=\"auto\"><a href=\"https:\/\/nexus.xinle.biz\/git\/jbarrett\/coolrpg-volume-1\/media\/branch\/main\/docs\/blog\/images\/cc-select-class.png\" target=\"_blank\" rel=\"nofollow noopener\"><img decoding=\"async\" src=\"https:\/\/nexus.xinle.biz\/git\/jbarrett\/coolrpg-volume-1\/media\/branch\/main\/docs\/blog\/images\/cc-select-class.png\" alt=\"Choosing your class \u2014 a red X means you don't meet the Prime Requisite\" \/><\/a><\/p>\n<p dir=\"auto\">Pick <strong>Cleric, Fighter, Mage, or Rogue<\/strong>. Each class has a <strong>Prime Requisite<\/strong> \u2014 a minimum stat it requires:<\/p>\n<table>\n<thead>\n<tr>\n<th>Class<\/th>\n<th>Prime Requisite<\/th>\n<th>Role<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td><strong>Fighter<\/strong><\/td>\n<td>STR 9<\/td>\n<td>Front-line melee; any weapon, any armor<\/td>\n<\/tr>\n<tr>\n<td><strong>Cleric<\/strong><\/td>\n<td>WIS 9<\/td>\n<td>Divine magic; blunt weapons, any armor<\/td>\n<\/tr>\n<tr>\n<td><strong>Mage<\/strong><\/td>\n<td>INT 9<\/td>\n<td>Arcane spellcasting; dagger\/staff, no armor<\/td>\n<\/tr>\n<tr>\n<td><strong>Rogue<\/strong><\/td>\n<td>AGI 9<\/td>\n<td>Stealth and precision; any weapon, light armor<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p dir=\"auto\">If your current stats (after racial modifiers) don&#8217;t meet a class&#8217;s Prime Requisite, that class&#8217;s card shows a <strong>big red X<\/strong> and can&#8217;t be chosen. Because your Prime Requisite stats are guaranteed to be at least 9, this should rarely happen \u2014 but if you subtract points later (see Step 5) and drop below a requirement, the X returns.<\/p>\n<h3 id=\"user-content-step-5-the-character-sheet\" dir=\"auto\">Step 5 \u2014 The Character Sheet<\/h3>\n<p dir=\"auto\">This is the parchment sheet where you finalize your character.<\/p>\n<p dir=\"auto\"><a href=\"https:\/\/nexus.xinle.biz\/git\/jbarrett\/coolrpg-volume-1\/media\/branch\/main\/docs\/blog\/images\/cc-character-sheet.png\" target=\"_blank\" rel=\"nofollow noopener\"><img decoding=\"async\" src=\"https:\/\/nexus.xinle.biz\/git\/jbarrett\/coolrpg-volume-1\/media\/branch\/main\/docs\/blog\/images\/cc-character-sheet.png\" alt=\"The character sheet \u2014 spend bonus points, name your character, confirm\" \/><\/a><\/p>\n<ul dir=\"auto\">\n<li><strong>Name<\/strong> \u2014 click the name field to type your character&#8217;s name.<\/li>\n<li><strong>Portrait<\/strong> \u2014 your class-and-sex portrait appears top-right.<\/li>\n<li><strong>Stats<\/strong> \u2014 your rolled stats with racial and class modifiers applied.<\/li>\n<li><strong>Points Remaining (5)<\/strong> \u2014 you have <strong>5 bonus points<\/strong> to spend.\n<ul dir=\"auto\">\n<li>Click <strong>+<\/strong> to add a point to a stat.<\/li>\n<li>Click <strong><span class=\"ambiguous-code-point\" data-tooltip-content=\"\u2212 [U+2212] can be confused with - [U+002D]\" aria-label=\"\u2212 [U+2212] can be confused with - [U+002D]\"><span class=\"char\">\u2212<\/span><\/span><\/strong> to remove a point. You may take a stat <strong>down to <span class=\"ambiguous-code-point\" data-tooltip-content=\"\u2212 [U+2212] can be confused with - [U+002D]\" aria-label=\"\u2212 [U+2212] can be confused with - [U+002D]\"><span class=\"char\">\u2212<\/span><\/span>1<\/strong> (a penalty) to gain an extra point to spend elsewhere.<\/li>\n<li><strong>Warning:<\/strong> if removing a point drops a Prime Requisite below its class minimum, a red X appears and CONFIRM is blocked until you fix it.<\/li>\n<\/ul>\n<\/li>\n<li><strong>CONFIRM &amp; CONTINUE<\/strong> \u2014 available once you&#8217;ve spent all 5 points and entered a name.<\/li>\n<\/ul>\n<h3 id=\"user-content-step-6-mage-only-choose-your-first-spell\" dir=\"auto\">Step 6 \u2014 Mage Only: Choose Your First Spell<\/h3>\n<p dir=\"auto\"><a href=\"https:\/\/nexus.xinle.biz\/git\/jbarrett\/coolrpg-volume-1\/media\/branch\/main\/docs\/blog\/images\/cc-spell-select.png\" target=\"_blank\" rel=\"nofollow noopener\"><img decoding=\"async\" src=\"https:\/\/nexus.xinle.biz\/git\/jbarrett\/coolrpg-volume-1\/media\/branch\/main\/docs\/blog\/images\/cc-spell-select.png\" alt=\"Mages pick their first 1st-level spell from an illustrated list\" \/><\/a><\/p>\n<p dir=\"auto\">If you picked <strong>Mage<\/strong>, a spell list appears. Choose your first 1st-level spell (Magic Missile, Sleep, Shield, Charm Person, and more). Click a spell (or use the arrow keys and Enter) to learn it.<\/p>\n<h3 id=\"user-content-done-the-hall-of-transference\" dir=\"auto\">Done \u2014 The Hall of Transference<\/h3>\n<p dir=\"auto\">You wake in the Hall of Transference. Open the <strong>Weapons Cache<\/strong> chest to receive class-appropriate starting gear, automatically equipped:<\/p>\n<ul dir=\"auto\">\n<li><strong>Fighter:<\/strong> Longsword, Chain Mail, Shield<\/li>\n<li><strong>Cleric:<\/strong> Mace, Shield, Leather Armor, Ring of Protection +1<\/li>\n<li><strong>Mage:<\/strong> Quarterstaff, Circlet of Protection +1, Cloth Armor<\/li>\n<li><strong>Rogue:<\/strong> Dagger, Leather Armor, Ring of Protection +1, Shortbow<\/li>\n<\/ul>\n<p dir=\"auto\">Then step out into the Western Lands near <strong>Morgansfort<\/strong>, your home base.<\/p>\n<hr \/>\n<h2 id=\"user-content-the-compass-minimap\" dir=\"auto\">The Compass &amp; Minimap<\/h2>\n<p dir=\"auto\"><a href=\"https:\/\/nexus.xinle.biz\/git\/jbarrett\/coolrpg-volume-1\/media\/branch\/main\/docs\/blog\/images\/cc-compass-ingame.png\" target=\"_blank\" rel=\"nofollow noopener\"><img decoding=\"async\" src=\"https:\/\/nexus.xinle.biz\/git\/jbarrett\/coolrpg-volume-1\/media\/branch\/main\/docs\/blog\/images\/cc-compass-ingame.png\" alt=\"In-game, the compass shows your class icon and nearby points of interest\" \/><\/a><\/p>\n<ul dir=\"auto\">\n<li>A <strong>proximity compass<\/strong> sits in the bottom-right of the map. Its frame and your <strong>class icon<\/strong> (Sword for Fighter, Holy Cross for Cleric, Fireball for Mage, Dagger for Rogue) show your heading and nearby points of interest.<\/li>\n<li>Press <strong>TAB<\/strong> to toggle the <strong>large minimap<\/strong> (parchment background).<\/li>\n<\/ul>\n<hr \/>\n<h2 dir=\"auto\">Don&#8217;t forget to explore the first dungeon to the north of MorgansFort<\/h2>\n<p>We are busy working on the first dungeon to explore as well:<\/p>\n<figure id=\"attachment_113\" aria-describedby=\"caption-attachment-113\" style=\"width: 300px\" class=\"wp-caption alignnone\"><img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-113\" src=\"https:\/\/coolrpg.us\/wp-content\/uploads\/2026\/09\/9-300x259.png\" alt=\"\" width=\"300\" height=\"259\" srcset=\"https:\/\/coolrpg.us\/wp-content\/uploads\/2026\/09\/9-300x259.png 300w, https:\/\/coolrpg.us\/wp-content\/uploads\/2026\/09\/9.png 538w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><figcaption id=\"caption-attachment-113\" class=\"wp-caption-text\">Gold in the Hills!<\/figcaption><\/figure>\n<hr \/>\n<h2 id=\"user-content-tips\" dir=\"auto\">Tips<\/h2>\n<ul dir=\"auto\">\n<li><strong>Reroll early.<\/strong> You only get 3 rerolls on the roll card \u2014 use them before you commit, since you can&#8217;t reroll later.<\/li>\n<li><strong>Meet the Prime Requisite.<\/strong> If a class shows a red X, adjust your points or reroll until its key stat is 9 or higher.<\/li>\n<li><strong>Mages wear no armor.<\/strong> Cloth only \u2014 don&#8217;t expect to equip leather.<\/li>\n<li><strong>Thieves wear light armor.<\/strong> Leather is fine; metal is not.<\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"<p>A Basic Fantasy RPG adventure, built with RPG Maker MZ Getting Started: Creating Your Character When you start a new game, you create your character before the adventure begins. The whole process happens on a series of illustrated cards and a parchment character sheet. Here is exactly what happens at each step. Step 1 \u2014 [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":112,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-111","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-uncategorized"],"jetpack_featured_media_url":"https:\/\/coolrpg.us\/wp-content\/uploads\/2026\/09\/1.png","_links":{"self":[{"href":"https:\/\/coolrpg.us\/index.php?rest_route=\/wp\/v2\/posts\/111","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/coolrpg.us\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/coolrpg.us\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/coolrpg.us\/index.php?rest_route=\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/coolrpg.us\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=111"}],"version-history":[{"count":2,"href":"https:\/\/coolrpg.us\/index.php?rest_route=\/wp\/v2\/posts\/111\/revisions"}],"predecessor-version":[{"id":115,"href":"https:\/\/coolrpg.us\/index.php?rest_route=\/wp\/v2\/posts\/111\/revisions\/115"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/coolrpg.us\/index.php?rest_route=\/wp\/v2\/media\/112"}],"wp:attachment":[{"href":"https:\/\/coolrpg.us\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=111"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/coolrpg.us\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=111"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/coolrpg.us\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=111"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}