{"id":164,"date":"2026-10-12T11:19:38","date_gmt":"2026-10-12T11:19:38","guid":{"rendered":"https:\/\/coolrpg.us\/?page_id=164"},"modified":"2026-10-12T11:19:38","modified_gmt":"2026-10-12T11:19:38","slug":"whats-new","status":"publish","type":"page","link":"https:\/\/coolrpg.us\/?page_id=164","title":{"rendered":"What&#8217;s New"},"content":{"rendered":"<div class=\"crpg-sheet crpg-doc-whats-new\">\n<div class=\"crpg-kicker\">CoolRPG: Volume I<\/div><p class=\"crpg-sub\">Official patch notes, developer roadmaps, and community announcements.<\/p>\n<p>This page carries the official patch notes for <strong>CoolRPG: Volume I<\/strong>, newest first, and the current developer roadmap. Builds are named by date. Announcements and discussion are in the forum at the bottom of the page.<\/p>\n<h2 id=\"crpg-patch-notes\">Patch Notes<\/h2>\n<h3 id=\"crpg-build-2026-10-11\">Build 2026.10.11<\/h3>\n<p><strong>New<\/strong><\/p>\n<ul>\n<li><strong>Credits<\/strong> are now a command on the title screen <em>and<\/em> in the main menu, listing every artist, plugin author and licence.<\/li>\n<li><strong>Remove Ads (Android).<\/strong> The free Android version shows a small banner at the bottom of the screen. <em>Remove Ads<\/em> in the main menu buys the ad-free version through Google Play. The banner goes at once and stays gone on that device, and a reinstall restores the purchase.<\/li>\n<li><strong>Official guides<\/strong> published on this site: the <a href=\"https:\/\/coolrpg.us\/?page_id=167\">Player Guide<\/a>, <a href=\"https:\/\/coolrpg.us\/?page_id=168\">Backstories<\/a> and the spoiler-filled <a href=\"https:\/\/coolrpg.us\/?page_id=170\">Walkthrough<\/a>.<\/li>\n<\/ul>\n<p><strong>Improved<\/strong><\/p>\n<ul>\n<li><strong>Real passages everywhere.<\/strong> The glowing crystals that marked dungeon and ship entrances are gone. Every way in and out now looks like what it is: stairs, doors, archways, ladders, ropes, trapdoors, a burrow or a tapestry.<\/li>\n<li><strong>The Pirate King's flagship<\/strong> has painted decks, a rope ladder and jolly boat, a companionway and a hull ladder.<\/li>\n<li><strong>The Nameless Dungeon<\/strong> (all three levels) is redecorated room by room: pillared halls, shrines, storerooms, lairs and traps all look the part.<\/li>\n<li><strong>Olde Island Fortress<\/strong> floors are cleaner: one main stone per room, with worn patches instead of a scatter of mismatched tiles.<\/li>\n<li><strong>Smaller download.<\/strong> Unused files were trimmed from the game: about 231 MB down to about 113 MB.<\/li>\n<li><strong>See what you are walking into.<\/strong> Dungeon rooms with a fight now show the monster waiting there (the boss, in a boss room), and it is gone once beaten.<\/li>\n<li><strong>Quest givers look the part:<\/strong> Dusty Rennick the old prospector, one-eyed Bart, the merchant Kardon Karien, Captain Argos, Warden Sylthir and Harbor Captain Wrenlow each have their own look and portrait.<\/li>\n<li><strong>In-game Help<\/strong> on the title screen is rewritten for this game, with the support address.<\/li>\n<\/ul>\n<p><strong>Fixed<\/strong><\/p>\n<ul>\n<li><strong>Rescue Gwelayn:<\/strong> the battle at the altar could be fought again after she was rescued. It is now a one-time fight.<\/li>\n<li><strong>One-time rewards:<\/strong> the Chieftain's Tomb, the Weapons Cache and the finds in the Iron Helm Inn can no longer be collected twice.<\/li>\n<li><strong>The Pirate King:<\/strong> the flagship's escape hatch now opens only once the Pirate King has been defeated.<\/li>\n<li><strong>Kardon Karien and Bart<\/strong> no longer turn into a candle after you accept their quests.<\/li>\n<li><strong>Captain Argos<\/strong> no longer appears twice in the officers' quarters.<\/li>\n<li><strong>Gold in the Hills:<\/strong> the black squares in the mine are now proper pits with rocky rims.<\/li>\n<li><strong>The Nameless Dungeon's Library<\/strong> is furnished as a library again, with the bookcases, the yellow mould and the Elvish Spectacles from the module.<\/li>\n<\/ul>\n<h3 id=\"crpg-build-2026-10-08\">Build 2026.10.08<\/h3>\n<p><strong>New<\/strong><\/p>\n<ul>\n<li><strong>The world map is rebuilt:<\/strong> hills and mountain tiers, rivers with stone bridges at the fords, waterfalls, and roads between the cities.<\/li>\n<li><strong>A hand-painted parchment minimap<\/strong> (press <strong>Tab<\/strong> or choose <strong>Map<\/strong>).<\/li>\n<li><strong>All seven cities are rebuilt<\/strong> with their own look: Slateholm on the fens, storm-dark Ravenstone, the elven capital Avenrho, the imperial port of Novatia, Beth's cathedral precinct and the bronze-working town of Corvis.<\/li>\n<li><strong>Thirty city interiors<\/strong> (taverns, inns, chapels, general goods and herbalists) now have their own floor plans and furnishings.<\/li>\n<li><strong>Pirate Island<\/strong> is now a jungle island with a shrine, a waterfall pond, a pirate camp and a lookout.<\/li>\n<\/ul>\n<p><strong>Improved<\/strong><\/p>\n<ul>\n<li>Detail pass for the <strong>Cave of the Unknown<\/strong>, <strong>Olde Island Fortress<\/strong> and the <strong>Pirate Island sea caves<\/strong>: proper walls, cave floors, water pools and props that match each room.<\/li>\n<\/ul>\n<p><strong>Fixed<\/strong><\/p>\n<ul>\n<li><strong>Ravenstone:<\/strong> you could be stranded when leaving the city for the world map. A docked boat now takes you out.<\/li>\n<\/ul>\n<h3 id=\"crpg-build-2026-10-06\">Build 2026.10.06<\/h3>\n<p><strong>New<\/strong><\/p>\n<ul>\n<li><strong>Quest Log and tracker.<\/strong> Every quest is broken into its real steps as journal entries, ticked as you go. The current objective is pinned to the top-right of the map.<\/li>\n<li><strong>City Travel Portals.<\/strong> A column of blue light at the heart of each city takes you to any city you have already visited.<\/li>\n<li><strong>Treasure rooms are marked<\/strong> with a chest and a compass icon, and their loot is taken once.<\/li>\n<li><strong>Achievements<\/strong> are synced with Google Play Games on Android.<\/li>\n<\/ul>\n<p><strong>Fixed<\/strong><\/p>\n<ul>\n<li><strong>Neutralize Poison<\/strong> and <strong>Cure Disease<\/strong> (spells and potions) had a 0% chance to cure. They now always work.<\/li>\n<li><strong>Saves on Android<\/strong> now survive closing and reopening the app.<\/li>\n<li><strong>Gold in the Hills:<\/strong> the boss, Xikek's war band, could be unreachable or fought twice. Both are fixed.<\/li>\n<li>Fourteen doorways and stairs set you down on top of an NPC or a wall. Every landing in the game was checked and corrected.<\/li>\n<\/ul>\n<h3 id=\"crpg-build-2026-09-29\">Build 2026.09.29<\/h3>\n<p><strong>New<\/strong><\/p>\n<ul>\n<li><strong>The free cities of the Western Lands:<\/strong> Slateholm, Ravenstone, Avenrho, Novatia, Beth and Corvis, each with an inn, a church, a market, an apothecary and a tavern full of rumours.<\/li>\n<li><strong>Proof of Worthiness:<\/strong> earn the trust of Avenrho's wardens to pass its gate.<\/li>\n<li><strong>The Pirate King:<\/strong> a two-level island and the Pirate King's two-deck flagship, given by Harbor Captain Wrenlow near Slateholm.<\/li>\n<li><strong>An intro film<\/strong> before the title screen (press OK or tap to skip).<\/li>\n<li><strong>Stables<\/strong> with horses and livestock in Morgansfort.<\/li>\n<\/ul>\n<h3 id=\"crpg-build-2026-09-28\">Build 2026.09.28<\/h3>\n<p><strong>New<\/strong><\/p>\n<ul>\n<li><strong>Dungeons from the module:<\/strong> the Cave of the Unknown (<em>Rescue Gwelayn<\/em>), the Olde Island Fortress, and all three levels of the Nameless Dungeon, plus its hidden Library.<\/li>\n<li><strong>Church and Magic Shop services:<\/strong> healing, resurrection and spell training.<\/li>\n<li><strong>Combat effects:<\/strong> spells, criticals and heavy hits are now animated, and a free effects pack has been added.<\/li>\n<li><strong>Ochre Jellies split<\/strong> when struck by weapons, as the Basic Fantasy rules say. Only fire and cold hurt the parent.<\/li>\n<li>The <strong>Black Chancery<\/strong> font is now used for all game text.<\/li>\n<\/ul>\n<p><strong>Fixed<\/strong><\/p>\n<ul>\n<li><strong>\"My attacks never land\":<\/strong> physical attacks had a 0% chance to hit, game-wide. Every class and monster now hits normally.<\/li>\n<li>Level-up HP and MP, the real Basic Fantasy XP tables, and corrected monster statistics.<\/li>\n<\/ul>\n<h3 id=\"crpg-build-2026-09-26\">Build 2026.09.26<\/h3>\n<p><strong>New<\/strong><\/p>\n<ul>\n<li><strong>Companions:<\/strong> recruit up to three of eight adventurers found around Morgansfort, and swap your party at any inn.<\/li>\n<li><strong>Mana and recovery:<\/strong> Magic-Users draw mana from Intelligence and Clerics from Wisdom. HP and MP recover slowly while you explore, never in battle.<\/li>\n<li><strong>Potions<\/strong> in Small, Medium and Large sizes.<\/li>\n<li><strong>Magic Tomes:<\/strong> Magic-Users learn new spells from tomes or trainers.<\/li>\n<li><strong>Jewellery:<\/strong> a Neck slot and two Ring slots.<\/li>\n<li><strong>Side-view battles<\/strong>, with your party on the right.<\/li>\n<\/ul>\n<p><strong>Fixed<\/strong><\/p>\n<ul>\n<li><strong>Monsters never attacked:<\/strong> no enemy had a damaging action. Every monster now fights back.<\/li>\n<li>Talking to some companions could lock the game.<\/li>\n<\/ul>\n<h3 id=\"crpg-build-2026-09-23\">Build 2026.09.23<\/h3>\n<p><strong>New<\/strong><\/p>\n<ul>\n<li><strong>Card-based character creation:<\/strong> a roll card, race and class cards with boons and banes, and a parchment character sheet.<\/li>\n<li>A <strong>class compass<\/strong> in the upper-left corner, with points of interest.<\/li>\n<li><strong>Regional random encounters<\/strong> on the world map: wolves, boars, orcs, giant bees and spiders, rats, and mountain and water monsters.<\/li>\n<li><strong>Treasure:<\/strong> monsters drop treasure rolled by the Basic Fantasy treasure tables.<\/li>\n<\/ul>\n<p><strong>Fixed<\/strong><\/p>\n<ul>\n<li>Clerics and Magic-Users levelled at the wrong speeds. They now follow the rulebook.<\/li>\n<li>Weapon types were mixed up, so some classes could use weapons the rules forbid.<\/li>\n<\/ul>\n<h2 id=\"crpg-developer-roadmap\">Developer Roadmap<\/h2>\n<p>What is being worked on, roughly in order. Dates are targets, not promises.<\/p>\n<div class=\"crpg-table\"><table>\n<thead>\n<tr>\n<th>Status<\/th>\n<th>Item<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td>In testing<\/td>\n<td>Google Play closed test of the Android build, and the Remove Ads purchase<\/td>\n<\/tr>\n<tr>\n<td>In testing<\/td>\n<td>The Pirate King boss fight and the Avenrho wolf-pack encounters (balance)<\/td>\n<\/tr>\n<tr>\n<td>Next<\/td>\n<td>Open beta on Google Play, and the same build on this site's <a href=\"https:\/\/www.coolrpg.us\/games\/crpgv1\/\">browser version<\/a><\/td>\n<\/tr>\n<tr>\n<td>Next<\/td>\n<td>Morgansfort's own interiors brought up to the standard of the other cities<\/td>\n<\/tr>\n<tr>\n<td>Next<\/td>\n<td>Beth's sacred groves and more detail in the city outskirts<\/td>\n<\/tr>\n<tr>\n<td>Next<\/td>\n<td>Quality-of-life improvements from playtest feedback and your <a href=\"https:\/\/coolrpg.us\/?page_id=172\">suggestions<\/a><\/td>\n<\/tr>\n<tr>\n<td>Later<\/td>\n<td>The Mining Automaton's self-destruct<\/td>\n<\/tr>\n<tr>\n<td>Later<\/td>\n<td>More achievements in Google Play Games<\/td>\n<\/tr>\n<\/tbody>\n<\/table><\/div>\n<p>Want something on this list? Post it in the <a href=\"https:\/\/coolrpg.us\/?page_id=172\">Suggestion Box<\/a>. Found something broken? Use the <a href=\"https:\/\/coolrpg.us\/?page_id=165\">Bug\/Issue Tracker<\/a>.<\/p>\n\n<\/div>\n\n\n\n<div class=\"crpg-forum\"><div class=\"crpg-forum-head\"><h2>What&#039;s New Forum<\/h2><p>Official patch notes, developer roadmaps, and community announcements.<\/p><\/div><script type=\"text\/html\" id=\"tmpl-fmwp-topics-list\">\n\t<# if ( data.topics.length > 0 ) { #>\n\t\t<# _.each( data.topics, function( topic, key, list ) { #>\n\t\t\t<div class=\"fmwp-topic-row<# if ( topic.is_trashed ) { #> fmwp-topic-trashed<# } #><# if ( topic.is_spam ) { #> fmwp-topic-spam<# } #><# if ( topic.is_pending ) { #> fmwp-topic-pending<# } #><# if ( topic.is_reported ) { #> fmwp-topic-reported<# } #><# if ( topic.is_locked ) { #> fmwp-topic-locked<# } #><# if ( topic.is_pinned ) { #> fmwp-topic-pinned<# } #><# if ( topic.is_announcement ) { #> fmwp-topic-announcement<# } #><# if ( topic.is_global ) { #> fmwp-topic-global<# } #><# if ( topic.tags.length > 0 ) { #> fmwp-topic-tagged<# } #>\"\n\tdata-topic_id=\"{{{topic.topic_id}}}\"\n\tdata-is_author=\"<# if ( topic.is_author ) { #>1<# } #>\"\n\tdata-trashed=\"<# if ( topic.is_trashed ) { #>1<# } #>\"\n\tdata-locked=\"<# if ( topic.is_locked ) { #>1<# } #>\"\n\tdata-pinned=\"<# if ( topic.is_pinned ) { #>1<# } #>\"\n\t>\n\n\t<div class=\"fmwp-topic-avatar fmwp-responsive fmwp-ui-xs\">\n\t\t<a href=\"{{{topic.author_url}}}\" title=\"{{{topic.author}}} Profile\" data-fmwp_tooltip=\"{{topic.author_card}}\" data-fmwp_tooltip_id=\"fmwp-user-card-tooltip\">\n\t\t\t{{{topic.author_avatar}}}\n\t\t<\/a>\n\t<\/div>\n\n\t<div class=\"fmwp-topic-row-lines\">\n\t\t<div class=\"fmwp-topic-row-line fmwp-topic-primary-data\">\n\t\t\t<span class=\"fmwp-topic-title-line\">\n\t\t\t\t<a href=\"{{{topic.permalink}}}\">\n\t\t\t\t\t\t\t\t\t\t\t<span class=\"fmwp-topic-status-marker fmwp-topic-locked-marker fmwp-tip-n\" title=\"Locked\">\n\t\t\t\t\t\t\t<i class=\"fas fa-lock\"><\/i>\n\t\t\t\t\t\t<\/span>\n\t\t\t\t\t\t\t\t\t\t\t<span class=\"fmwp-topic-status-marker fmwp-topic-pinned-marker fmwp-tip-n\" title=\"Pinned\">\n\t\t\t\t\t\t\t<i class=\"fas fa-thumbtack\"><\/i>\n\t\t\t\t\t\t<\/span>\n\t\t\t\t\t\t\t\t\t\t\t<span class=\"fmwp-topic-status-marker fmwp-topic-announcement-marker fmwp-tip-n\" title=\"Announcement\">\n\t\t\t\t\t\t\t<i class=\"fas fa-bullhorn\"><\/i>\n\t\t\t\t\t\t<\/span>\n\t\t\t\t\t\t\t\t\t\t\t<span class=\"fmwp-topic-status-marker fmwp-topic-global-marker fmwp-tip-n\" title=\"Global\">\n\t\t\t\t\t\t\t<i class=\"fas fa-globe-americas\"><\/i>\n\t\t\t\t\t\t<\/span>\n\t\t\t\t\t\t\t\t\t\t<span class=\"fmwp-topic-title\">\n\t\t\t\t\t\t{{{topic.title}}}\n\t\t\t\t\t<\/span>\n\t\t\t\t<\/a>\n\t\t\t\t<span class=\"fmwp-topic-title-line-trashed\">\n\t\t\t\t\t<span class=\"fmwp-topic-title\">\n\t\t\t\t\t\t{{{topic.title}}}\n\t\t\t\t\t<\/span>\n\t\t\t\t<\/span>\n\t\t\t<\/span>\n\t\t\t<span class=\"fmwp-topic-tags-wrapper\">\n\t\t\t\t\t\t\t\t\t<# if ( topic.tags.length > 0 ) { #>\n\t\t\t\t\t\t<# _.each( topic.tags, function( tag, key, list ) { #>\n\t\t\t\t\t\t\t<span class=\"fmwp-topic-tag\"><a href=\"{{{tag.href}}}\">{{{tag.name}}}<\/a><\/span>\n\t\t\t\t\t\t<# }); #>\n\t\t\t\t\t<# } #>\n\t\t\t\t\t\t\t\t<\/span>\n\n\t\t\t\t\t<\/div>\n\n\t\t<div class=\"fmwp-topic-row-line fmwp-topic-statistics-data\">\n\t\t\t<div class=\"fmwp-topic-replies fmwp-responsive fmwp-ui-s fmwp-ui-m fmwp-ui-l fmwp-ui-xl\">\n\t\t\t\t<# _.each( topic.people, function( user, key, list ) { #>\n\t\t\t\t\t<a href=\"{{{user.url}}}\">{{{user.avatar}}}<\/a>\n\t\t\t\t<# }); #>\n\t\t\t<\/div>\n\n\t\t\t<div class=\"fmwp-topic-statistics-section\">\n\t\t\t\t<div class=\"fmwp-topic-replies-count\" title=\"{{{topic.respondents_count}}} people have replied\">\n\t\t\t\t\t<span class=\"fmwp-responsive fmwp-ui-xs\">{{{topic.replies}}} replies<\/span>\n\t\t\t\t\t<span class=\"fmwp-responsive fmwp-ui-s fmwp-ui-m fmwp-ui-l fmwp-ui-xl\">{{{topic.replies}}}<\/span>\n\t\t\t\t<\/div>\n\n\t\t\t\t\n\t\t\t\t<div class=\"fmwp-topic-views\" title=\"Views\">\n\t\t\t\t\t<span class=\"fmwp-responsive fmwp-ui-xs\">{{{topic.views}}} views<\/span>\n\t\t\t\t\t<span class=\"fmwp-responsive fmwp-ui-s fmwp-ui-m fmwp-ui-l fmwp-ui-xl\">{{{topic.views}}}<\/span>\n\t\t\t\t<\/div>\n\n\t\t\t\t<div class=\"fmwp-topic-last-upgrade\" title=\"Last Updated\">\n\t\t\t\t\t{{{topic.last_upgrade}}}\n\t\t\t\t<\/div>\n\t\t\t<\/div>\n\t\t<\/div>\n\t<\/div>\n\n\t<div class=\"fmwp-topic-actions\">\n\t\t\t<\/div>\n<\/div>\n\t\t<# }); #>\n\t<# } #>\n<\/script>\n\n\t<div class=\"fmwp fmwp-forum-wrapper fmwp-unlogged-data\">\n\t\t\n\t\t\t\n\t\t\t<div class=\"fmwp-forum-content\">\n\t\t\t\t\n<div class=\"fmwp-topics-wrapper-heading\">\n\t<span class=\"fmwp-topic-head-line fmwp-topic-col-topic\">\n\t\tTopic\t<\/span>\n\t<span class=\"fmwp-topic-head-line\">\n\t\t\t\t\t<span class=\"fmwp-topic-col-people\">People<\/span>\n\t\t\t\t\t<span class=\"fmwp-topic-col-replies\">Replies<\/span>\n\t\t\t\t\t<span class=\"fmwp-topic-col-views\">Views<\/span>\n\t\t\t\t\t<span class=\"fmwp-topic-col-updated\">Updated<\/span>\n\t\t\t<\/span>\n<\/div>\n\n\t\t\t\t<div class=\"fmwp-topics-wrapper\"\n\t\t\t\t\tdata-fmwp_forum_id=\"151\"\n\t\t\t\t\tdata-order=\"date_desc\">\n\t\t\t\t<\/div>\n\t\t\t<\/div>\n\n\t\t\t<div class=\"fmwp-forum-footer\">\n\t\t\t\t\t\t\t<input type=\"button\" class=\"fmwp-login-to-action\" title=\"New topic\" value=\"New topic\" data-fmwp_popup_title=\"Login to create a topic\" \/>\n\t\t\t\t\t\t<\/div>\n\n\t\t\t<\/div>\n\n\t<div class=\"clear\"><\/div>\n\n\t\t\t\t<div class=\"fmwp-dropdown\" data-element=\".fmwp-topic-actions-dropdown\" data-trigger=\"click\">\n\t\t\t\t<ul>\n\t\t\t\t\t\t\t\t\t<\/ul>\n\t\t\t<\/div>\n\t\t\t<p class=\"crpg-forum-link\"><a class=\"crpg-btn crpg-btn-alt\" href=\"https:\/\/coolrpg.us\/?fmwp_forum=whats-new\">Open the full forum<\/a><\/p><\/div>\n","protected":false},"excerpt":{"rendered":"<p>Official patch notes, developer roadmaps, and community announcements.<\/p>\n","protected":false},"author":2,"featured_media":0,"parent":162,"menu_order":1,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-164","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"https:\/\/coolrpg.us\/index.php?rest_route=\/wp\/v2\/pages\/164","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/coolrpg.us\/index.php?rest_route=\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/coolrpg.us\/index.php?rest_route=\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/coolrpg.us\/index.php?rest_route=\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/coolrpg.us\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=164"}],"version-history":[{"count":0,"href":"https:\/\/coolrpg.us\/index.php?rest_route=\/wp\/v2\/pages\/164\/revisions"}],"up":[{"embeddable":true,"href":"https:\/\/coolrpg.us\/index.php?rest_route=\/wp\/v2\/pages\/162"}],"wp:attachment":[{"href":"https:\/\/coolrpg.us\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=164"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}